The Highlands of Durham Games is in its 16th year in Elgin, Uxbridge, Ontario. Jetpack Media is providing marketing support - including direct e-mail, online sales, building the website, managing Facebook and social media updates, and most recently creating this ad. Highlands of Durham Games Ad 2011 httpv://www.youtube.com/watch?v=CyW9N2A2Cjc
Travel Manitoba's current ad campaign is based on the negative prefix "Un-" (UNforgettable, UNearthed, UNleashed, UNreal, UNPlugged, UNrivalled) Every year Travel Manitoba puts out a magazine, which hasn't been altered much in the last years. There are a lot of pictures of people's backs, because they haven't secured the rights or permission to people's faces. I found this promotional brochure from the early 1950s, which (with the exception of the catchphrase "Inside the Rim of Adventure") actually has better style and content than most of the province's current promo materials, while advertising many of the same sights and attractions - including the ...
D. F. Lamont's "Three Dreams Deep," released in paperback March 20 at McNally Robinson in Winnipeg, has been on the young readers' bestseller list for two weeks. "Beautifully imagined, built on a thoroughly enjoyable mix of science, philosophy and whimsy, this story goes the whole three dreams deep and takes the reader with it." - Sheila Deeth You can read updates about the book - including the first chapter - at http://dflamont.tumblr.com There are also links to purchase on iTunes, Kobo, Kindle and more.
Jetpack Media provides design services for print, web, video production, strategic communications and public relations.
We provide the highest quality work, and know what it means to hit a deadline – whether it’s for writing and editing a print document, launching a website, producing a web video, developing a communications plan or writing a press release.
PR is also a cost-effective way of promoting your organization, your products and services, especially compared to the cost of print, TV or radio advertising. We have years of expertise in generating tens of thousands of dollars worth of “earned media” with a public relations campaign.
We can help coordinate media events, press release writing, editing, and distribution, and participate in strategic communications planning for your organization.
This year, our communications work for clients has resulted in many stories on both local and national Canadian media, including Maclean’s magazine, national coverage on CTV, several cover stories on the Winnipeg Free Press, and coverage by CBC Radio, CBC TV, CTV, Global-TV, CJOB, the Ottawa Citizen and more.
E-mail us to find out how we can help.
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This chart is derived from Statcan tables on income.
I have been working on a book on economics and inequality.
If you are interested in finding out more, please contact me at firstname.lastname@example.org.
Jetpack Media helped secure a round of $710,000 in production funding for Clandestine Anomaly, which, together with Manitoba New Media Tax Credits makes nearly $1-million, which will be supplemented by investments from interested publishers. The game will be the single largest ever produced out of Manitoba.
This is in addition to the $250,000 in funds that were secured for the first phase of development.
Very proud of this accomplishment and of the incredible work done by everybody on the team.
July 29, 2013
WINNIPEG – ZenFri Inc. a Winnipeg start-up, has been awarded $710,000 by the Canadian Media Fund (CMF) to help bring its groundbreaking game for mobile devices, Clandestine Anomaly, to market.
ZenFri was the only company outside of Quebec or BC to receive CMF production funding this round. With the addition of a projected $280,000 in Manitoba tax credits, the $248,100 award last year from CMF for development and further investments expected from interested international game publishers, the project will be the largest original game property ever created in Manitoba. The latest round of funding will let the company bring the first chapter of its game to market.
In the past year, ZenFri created innovative technology, design and story for the game, which merges a technology called Augmented Reality (AR) with GPS allowing players to experience a compelling science fiction adventure at real world location, in their own community. At the June 2013 GameLab conference in Barcelona, Spain, Clandestine Anomaly was called “the most ambitious AR game ever attempted.”
King says that the tremendous work and commitment by newcomers and industry veterans, many of which worked as volunteers or for “sweat equity” in the early days, helped get the project off the ground. As the project matured, King and his team was able to attract financial and networking support in order to drive the project forward:
“It speaks to the commitment of the people on the project, as well as the depth of talent in Manitoba as well as across Canada, that a small start-up in Winnipeg can create a project that can compete with big players across Canada and get attention around the world,” said King. “We had a lot of people who believed in our mission to create a whole new way to share and experience stories. Since then, the project has grown considerably. With this latest funding we will now be able bring this new kind of game experience to a worldwide market.”
Key project partners include:
To date, the game’s prototype has already landed the company’s founder, 28-year-old Corey King, speaking engagements in Barcelona, in Germany, and at the Augmented World Expo in Silicon Valley, where Clandestine: Anomaly was a finalist for best augmented reality app, despite its early stage of development. King is slated to deliver a Keynote talk at StoryDrive in Frankfurt Germany in October.
ZenFri Inc. was founded by Corey King and his wife Danielle King to tell innovative stories across a range of different media — from games, to books, films, and paintings.
CONTACT AND SOCAIL DETAILS:
Chief Executive Artist
Phone: (204) 475-7305
ELECTRONIC PRESS KIT:
For the past few months, Jetpack Media has been working with ZenFri Inc., a creative company headed by Corey King.
Corey came up with the idea of an epic sci-fi adventure game for mobile devices that uses augmented reality and GPS. He also assembled a team of programmers and artists from across Canada.
Jetpack Media helped prepare the Canadian Media Fund application, as well as providing a strategic communications and marketing plan, storyboards and animatics. We’ll also be part of the ongoing development team.
Today we announced the CMF funding. As we ramp up for development, we’ll be making more announcements.
Winnipeg’s ZenFri Inc. picks up $250,000 CMF Investment to Develop “Clandestine Anomaly” Video Game
For IMMEDIATE RELEASE
July 20, 2012
Art Included - http://clandestineanomaly.com/2012/07/05/game-art/
WINNIPEG – ZenFri Inc., a start-up creative company in Winnipeg has been selected for a $250,000 investment by the Canadian Media Fund (CMF) to develop their ground-breaking new videogame for smartphones, “Clandestine Anomaly.”
27-year-old Corey King, ZenFri’s “Chief Executive Artist” King assembled a Canada-wide team of 40 writers, modellers, artists, programmers, game designers and computer scientists. Some of the team have been working on art 3D models and scripts for the game for more than a year.
“Some of this funding is about taking technology straight from the lab in Canadian universities and using it to build a better game, and that’s pretty cool,” says King, “But out ultimate goal with Clandestine Anomaly is to create an epic adventure science fiction game that you can play on your smartphone.”
King credited the work of his team to date, as well as support from New Media Manitoba for its role in securing the CMF investment. Louie Ghiz of New Media Manitoba said that it was a sign that the game development community in Manitoba is starting to gain momentum with the creation of original, compelling intellectual property.
“In the Interactive Digital Media Industry we’ve got a wealth of creative and technological skills here in Manitoba,” said Ghiz. “It’s really exciting to see ZenFri building a game using a very strong team of local talent and cutting-edge technology to create a groundbreaking product in mobile game development”.
The team includes a range of partners, and includes industry veterans, young hotshots and researchers academe:
- Winnipeg team members include Zenfri Inc., Jei Kohlenberg of Dark Spark Studios, Dwayne Rudy of Evodant Interactive, and Dougald Lamont of Jetpack Media.
- Saskatchewan team members include Gemini-award-winning Talking Dog Studios (who worked on sound for Corner Gas), and Prince Albert-based animation lead, Adam Ferguson.
- In Montreal, Miralupa is an indie game studio whose designers have worked on titles including Indiana Jones and Rango.
- ZenFri is also working with researchers at the University of Manitoba and the University of Alberta to take their cutting-edge research and find ways of applying it to gaming.
The game itself is a science-fiction adventure game that will combine “augmented reality” character – computer generated 3D models that are integrated with the environment when viewed through a smartphone’s camera – as well as using GPS to place characters in real-world locations, including the player’s own neighbourhood. The goal will be to create a game that can be played anywhere in the world.
“We’re taking a whole bunch of elements that have never been put together in quite this combination, and that makes it an exciting project, both as a game as an exercise in storytelling,” said King.
King said that ZenFri will also be pursuing funding through “Kickstarter,” a U.S. based “crowdfunding” website that has raised millions of dollars for independent creative projects, from books and films to games.
Jetpack Media has been working with ZenFri Inc., an awesome creative startup in Winnipeg, on a groundbreaking AR (Augmented Reality) game for smartphones.
Corey King runs ZenFri, and he’s developed a really cool idea for a new way playing mobile adventure games.
We’ve been doing writing, editing and strategic communications work with them, but also preparing some storyboards and animatics for video production.
The idea behind this video is that if you are standing in a park and looking through your iPhone or Smartphone, you’ll see 3D characters who will interact with you in real time.
You’ll use your smartphone as a controller and communications device.
Using wireframe models developed for the game, Jetpack Media provided the animation and audio – including SFX and simulated speech – to show programmers and producers an idea of how the technology would appear and move in virtual space.
Jetpack Media helped place this video on Gamespot.com!
We’ve been providing marketing, writing, and strategic communications support for this cool mobile game project.
The Midwest Book Review gave Three Dreams Deep a great review in its June 2012 Children’s Bookwatch:
How far can the concept of dreaming go? “Three Dreams Deep” is a young adult novel from D. F. Lamont, as he places readers with thirteen year old Willis Newman as he runs into a girl in his dreams, who claims to be a former best friend, and he must help her find her brother, deep into the dreams and within. With psychological elements, “Three Dreams Deep” is a strong pick for youth readers, very much recommended.
If you want to buy a copy in paperback, please order from the independent bookstore McNally Robinson.
It’s available as an e-Book for all ebook devices, as well as paperback:
Here it is in the Canadian iTunes store
In the U.S. store
And in the UK store -
You can read the first chapter free here -
D. F. Lamont’s “Three Dreams Deep,” released in paperback March 20 at McNally Robinson in Winnipeg, has been on the young readers’ bestseller list for two weeks.
“Beautifully imagined, built on a thoroughly enjoyable mix of science, philosophy and whimsy, this story goes the whole three dreams deep and takes the reader with it.” – Sheila Deeth
You can read updates about the book – including the first chapter – at http://dflamont.tumblr.com
There are also links to purchase on iTunes, Kobo, Kindle and more.
Due to space-saving constraints and the rules of typography, my name was printed, not in the 1pt font that it deserved, but the SAME SIZE as actual famous people and real experts, creating the WELCOME ILLUSION, to me at least, that I am equal for a fleeting chart-based moment with creative luminaries such as (in alphabetical order):
Wyatt Cenac, Ted Danson, Dave Eggers, Stephen Fry, Neil Gaiman, Zach Galifiniakis, Ricky Gervais, Elizabeth Gilbert, Ira Glass, Ted Leo, Damon Lindelhof, Patton Oswalt, Tom Scharpling, Jon Stewart, Lee Unkrich and Jon Wurster.